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使命召唤15,1020更新 - 哔哩哔哩
来自 : 哔哩哔哩 发布时间:2021-03-25

吃鸡添加了死亡回放后的举报功能,修复了第三人称fov。

加了一个冲刺取消换弹的选项,稳定性修正(应该是游戏稳定性优化了一下),好像掉帧是少了些。

其他就没什么好说的了

原文如下

Blackout (PC)

Players can now report other users after the Killcam

Fixed an issue where the field of view wasn t properly reset to 3rd person FOV when using a 3rd person emote

Zombies (PC)

Fixed and issue where users would sometime experience a crash in high waves on IX

General Changes (PC)

CodCaster is now enabled.

Supported Sprint Cancels Reload option for Mouse and Keyboard

Fixed an issue where right-clicking in the Scoreboard would prevent mouse functionality

Fixed an issue where the Helion Salvo s Fast Lock had an option to customize it

Fixed an issue where equipping a Helion Salvo with any Camo and Fast Lock led to a crash

Fixed an issue in the paintshop where paintjob preview wasn’t rendering properly

Fixed an issue where View Distance settings was inverted in the graphics options

Fixed an issue on Cymbal Monkey Throw Mode that did not behave like other grenades when On Press is active

Stability Fixes (PC)

Improved network connection stability when using voice chat

General stability fixes

Performance (PC)

Fixed an issue that should help users reporting stuttering reach better performance. We ll continue monitoring the performance closely to keep working on improvements.

Tips and general information

The game will always use as much CPU and GPU resource as it can when you’re playing in order to maximize the framerate and improve responsiveness.

By default, the game will automatically throttle down when it does not have the focus. This happens when it is minimized or when another application has the focus. This is to make sure your other applications stay responsive while you are using them, otherwise they would become very slow as the game would still be using all of your computer’s resources. This is why people notice the game going into Low priority when they look in the Windows Task Manager. This is also why they see the game running in the background at around 15 FPS. This is the intended behavior, and these resources are all taken back by the game when it gets the focus back. The process priority goes back to Normal, and the FPS goes back up.

If you don’t want to use this behavior, you can deactivate this feature by going to the Settings - Graphics - CPU Priority Management and set this option to “Manual”. The game will then allow you to set the priority manually through the Task Manager.


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发布于 : 2021-03-25 阅读(0)
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